[HEADER(is_tutorial=true, is_autoable=false, is_skippable=false)] [Battle.LockFunction(mask="SYSTEM_MENU_INTERACT")] [Battle.Pause] [Battle.SwitchToDefaultUIState] [Delay(time=0.2)] [Tutorial(tileX=1, tileY=4, focusWidth=85, focusHeight=85, animStyle="Highlight", focusStyle="HighlightCircle", black="$f_tut_black", \ protectTime=0.5, dialogHead="$avatar_hsguma", dialogX="$f_lower_dialog_pos_x", dialogY="$f_lower_dialog_pos_y")] “某种天命”撞到敌人身上时,我们也能获取“眷顾”。 [Battle.UnLockFunction(mask="SYSTEM_MENU_INTERACT")]